Moonbabies















Not minted yet — these open the day it is on chain.
How the pass pays
- 01Somebody launches
Anyone can put a collection on Moonpad. Launching is free — no deploy fee, no application, no queue.
- 02Their buyers mint
Each mint carries a small protocol fee, paid by the buyer on top of the price. The creator keeps every penny they charged.
- 03The fee reaches the vault
Every one of them, from every collection, arriving as ETH. Nothing is taken off the top on the way.
- 04You burn $MOON for a share
Activate your Moonbaby at a tier. The vault splits everything it holds by weight, and you claim whenever you like.
The fee is the greater of 0.001 ETH or 2.5% of the mint price, per token, paid by the buyer on top of the price. The floor is the part that matters: most mints are free or cheap, and a percentage of nothing is nothing, so the floor is what makes a free collection pay anything at all. The percentage only overtakes it above a 0.04 ETH mint.
Moonbabies’ own mint is no exception. The mint is priced at the fee floor and nothing else, and all of it goes to the vault. The first hour is one pot: every fee from the first sixty minutes pools, then splits across everyone activated at the hour, by tier weight. Being first earns no bonus — being in by the hour is what counts. From then on nothing waits: every fee pays out the moment it arrives. The timer is fixed into the vault at deploy and nobody can move it.
Holding a Moonbaby gives you the seat. Burning $MOON switches it on at one of four tiers:
Cost and share rise together — twice the burn is exactly twice the share — so no tier is a better buy than another. The vault divides every payout by the total weight active at that moment, so what you earn depends on how many others have activated, and at what tier.
You can move up a tier at any time and pay only the difference, so starting small costs nothing extra later. You cannot move down, and there is no unstaking — burnt $MOON is burnt. None of it goes to a treasury and nothing mints more.
Nothing else is gated: anyone can launch on Moonpad without holding a Moonbaby, and launching is free either way.
When it’s live, you activate and claim from the Stake page.
Activation does not survive a sale. The buyer inherits whatever unclaimed rewards the token was carrying, but not the activation itself — to earn more they burn $MOON and switch it on again. That is the point: the supply falls a little every time one changes owner. The slot closes on its own the moment the token moves — the transfer itself tells the vault — so a sold token never keeps taking a share.
Earnings belong to the token, not the wallet that switched it on. A Moonbaby carries what it has earned until somebody claims it, and whoever holds it is who can. Claim before you sell — an unclaimed balance goes to the buyer along with the token. There is no snapshot and no record date, so nothing is missed by being asleep, only by selling without claiming.
Claiming is a pull, not a payout: the contract never sends money to 999 addresses — you take your share when you want it. That is what keeps the cost the same whether five holders claim or five hundred.
The treasury and team hold 555 between them — 333 to the treasury, 111 each to the two of us. The treasury’s 333 stay unactivated: it takes no share of the fees at all. If either of us activates our own, it is at the same tiers, burning the same $MOON, from our own pockets — no shortcut exists. The treasury has no standing cut of the fee — every fee Moonpad charges, from the very first Moonbaby minted, reaches the vault whole.